Posts

Builds desde Unity en la nube (sin salir de GitHub) ☁️🔧[1/3]

Un poco de DevOps con GitHub Actions.Read More →

Builds desde Unity en la nube (sin salir de GitHub) ☁️🔧[2/3]

Un poco de DevOps con GitHub Actions.Read More →

Desarrollar videojuegos es para todo el mundo

A lightning talk for FemIT 2020 (a feminist technology conference organized by LasDeSistemas) where I go over the experience of identifying the lack of diversity, from a gender perspective, in our local gamedev community.Read More →

Desarrollar videojuegos es para todo el mundo FINDE

A talk for Finde Bahia Blanca 2023 where we go over the experience of identifying the lack of diversity, from a gender perspective, in our local gamedev community.Read More →

Los registros de la Commodore64

Si nos hemos decidido a aprender a programar en el llamado "lenguaje de máquina" de la Commodore 64, en seguida nos encontraremos con algo llamado registros.Read More →

Luz verde - Implementando unit testing

A tech talk for _undefined conf 2020 (organized by Women Who Code Buenos Aires). In this talk, I explain briefly the whys and hows of implementing Unit Testing using a .NET example.Read More →